Advertisement
  1. 3D & Motion Graphics
  2. Source SDK

An Intro to Valve's Source SDK - Part 2

Scroll to top
Read Time: 1 min
This post is part of a series called An Intro to Valve's Source SDK.
An Intro to Valve's Source SDK - Part 1
An Intro to Valve's Source SDK - Part 3

In the second part of this multi-part tutorial, Ben Henry continues to walk us through the incredibly popular 'Source SDK' from Valve. After part one's look at the basics, today's tutorial takes a look at how to add textures to your level. Valve's software is widely-regarded as some of the greatest on the planet, and the Source SDK is no exception! Let's take a look...


Note: click the 'Monitor' icon to view tutorial in full-screen HD.


Advertisement
Did you find this post useful?
Want a weekly email summary?
Subscribe below and we’ll send you a weekly email summary of all new 3D & Motion Graphics tutorials. Never miss out on learning about the next big thing.
Advertisement
Looking for something to help kick start your next project?
Envato Market has a range of items for sale to help get you started.