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‘The Civil War Cannon’ – UVMapping Day 1

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Final product image
What You'll Be Creating

This extensive multi part series from regular author Chris Tate features over 17 hours of in-depth, real time training. And walks you through the process of modeling, UVMapping, texturing and rendering an amazingly detailed, and strikingly accurate Civil War Cannon. In day 6 we'll begin the UVMapping process and start laying out uv's for the cannon using 3D Studio Max's built in "Unwrap UVW" modifier.


Also available in this series:

  1. ‘The Civil War Cannon’ – Modeling Part 1
  2. ‘The Civil War Cannon’ – Modeling Part 2
  3. ‘The Civil War Cannon’ – Modeling Part 3
  4. ‘The Civil War Cannon’ – Modeling Part 4
  5. ‘The Civil War Cannon’ – Modeling Part 5
  6. ‘The Civil War Cannon’ – UVMapping Day 1
  7. ‘The Civil War Cannon’ – UVMapping Day 2
  8. ‘The Civil War Cannon’ – UVMapping Day 3
  9. ‘The Civil War Cannon’ – Texturing

Screencast Preview



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