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Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 19

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This post is part of a series called Recreating Pixar's Wall-e.
Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 18
Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 1

Today we're wrapping up one of the most ambitious tutorials we've ever published, as we bring you the final part of the Wall-e modeling series for Maya. Over the course of this massive series, you've built a masterfully recreated model from the ground up.

In the final chapter you'll add the finishing touches by building in the rear hydraulic cylinders, and perform a final mesh cleanup on Wall-e to improve smoothing. As a final step, you'll create a quick pedestal and setup an animated turntable, which you can use to show off all your hard work!


Part 19: Video 1


Part 19: Video 2


Use the link below to download this tutorial for offline viewing.

Download Video


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