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Model, UV, and Texture a Complete Manga Character in Blender - Part 2

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This post is part of a series called Complete Manga Character in Blender.
Model, UV, and Texture a Complete Manga Character in Blender - Part 1
Model, UV, and Texture a Complete Manga Character in Blender - Part 3

Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow. Well not any more! In this 7 video long, intermediate to advanced level tutorial series, professional Blender artist, Karan Shah, will walk you through the complete creation process of a ready to animate video game character. From modeling, to UVs and texturing, to adding the final mesh topology for deformation, this series is a must see for any Blender character artist!


Final Effect Preview

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

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