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Model, Texture, and Render a Photorealistic Ipod in Modo 401: Part 1

by
Gift

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This post is part of a series called Model, Texture, and Render a Photo-realistic Ipod.
Model, Texture, and Render a Photorealistic Ipod in Modo 401: Part 2

In this two part video tutorial, you will learn how to model, texture and render an iPod Nano 1st Gen in Modo 401. The techniques used here will be strictly poly modeling, and can therefore be applied to other 3D packages as well. The focus will be on the modeling and the texturing aspect, while the rendering process will be fairly simple in comparison to professional level renders.

On Day 1 of the tutorial we will be setting up the blueprints of the iPod, and begin the modeling process.


Final Effect Preview


Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.

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