Today I'm going to make a Diamond in Maya using simple polygon techniques and I will also show you how to create realistic shaders and light the scene using caustics. You know that caustics are a beautiful effect, generated when light passes through glass, water or a similar kind of transparent object. Sometimes people get annoyed while trying to achieve perfect caustics, but don't worry at all, as it will be created automatically with the help of some special settings in our light setup.
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