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Linear Workflow for Gamma Correct Lighting in Cinema 4D

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One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.

Final Effect Preview

You can download the project files here: Project Files.

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


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