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Learning Autodesk Maya: A Beginners Introduction to the Software, Part 1

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This post is part of a series called Learning Autodesk Maya: A Beginners Introduction.
Learning Autodesk Maya: A Beginners Introduction to the Software, Part 2

If you've always wanted to dive into Autodesk Maya but didn't know where to start, this new two part tutorial is for you! Besides being one of the premier software packages on the market for film, games and VFX. Maya's seemly endless number of tools, features, and options make it extremely intimidating to learn (especially for beginners) but don't let that stop you! Today we're kicking off part one of Shaun Keenan's new beginner friendly tutorial series, where he'll take you deep into the dark depths of Maya and give you an in-depth look at many of the programs awesome features.

Shaun will start by introducing you to Maya's UI, Shelves and Navigation, where you'll learn how to move around inside the program, what tools are where and and how those tools work. From there Shaun will introduce you to Maya's modeling and UVMapping tools and finish things up by taking at look at Hypershade, Maya's material editor.

In the next part of the tutorial, you'll take what you've learned so far and apply it to create an awesome stop watch model!


Introduction:


Video 1-1: Shelves and Navigation


Video 1-2: Shelves, Modules and Preferences


Video 1-3: Intro to Modeling Tools


Video 1-4: Intro to UVMapping Tools


Video 1-5: Hypershade


Use the links below to download this tutorial for offline viewing.

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