In this invaluable, in-depth series we'll be taking a look at smoke and fire simulation techniques within Blender 2.5, and who better to take us through this process than the man behind the official documents himself, Gottfried Hofmann. Prepare to be amazed at just what Blender can do for free.
Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. This tutorial was first published in June of 2010.
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Introduction & Pitfalls
There are many tutorials out there that cover how to set up a basic smoke simulation in Blender 2.5, but things can be quite tricky and there are many pitfalls you might run into along the way. This first tutorial explains how to avoid many of the problems that might occur, saving you some valuable troubleshooting time.>
Note: click the 'Monitor' icon to view tutorial in full-screen HD.