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Image Based Lighting: The Complete Workflow with Maya, HDR Shop & Photoshop

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So Image Based Lighting.... What is it, and how can you use it to your advantage? Get the answers in this tutorial from James Whiffin where you'll not only learn about implementing IBL into your projects, but how to setup and shoot your very own high dynamic range images, a topic rarely seen in tutorials.

After shooting James will show you how to process the spherical images using HDR Shop and how to combine and clean them up in Photoshop to create a finished panoramic HDRI. Which can be directly applied in Maya (or your 3d package of choice) to add initial lighting, reflections and realism to your scenes. Unlock the HDRI mystery after the jump!


Video 1

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Note: click the 'Monitor' icon to view tutorial in full-screen HD.


Video 2

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Video 3

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