Advertisement
3D Studio Max

How To Generate And Render Caustics In 3D Studio Max

by

In this beginner level tutorial, author Chandan Kumar will explain how to generate and render caustics in 3D Studio Max. Caustics are an essential element in adding a level of believability to your renders, and simulate the effect of light bending while passing through a transparent or semi-transparent medium such as glass or liquid.


Video

Download

Note: click the 'Monitor' icon to view tutorial in full-screen HD.


Related Tutorials:

Related Posts
  • 3D & Motion Graphics
    Maya
    Create Realistic Glass and Caustics in Maya: Part 2Maya glass caustics retina
    Achieving a realistic render can be a challenging task, especially when re-creating a real-world object or scene. In this two-part tutorial, you learn how to build and render a realistic glass of water, complete with accurate caustics in Maya.Read More…
  • 3D & Motion Graphics
    Cinema 4D
    Create and Composite Animated Bullet Shell Casings: CG PartC4d shell casings retina
    In this two part tutorial, you'll learn how to create a cool shell casing animation using Illustrator, Cinema 4D and After Effects. You'll learn how to model a simple bullet shell casing using splines, match a 3D scene to a background plate, and use dynamics to animate multiple shell casings falling into the scene. You'll then add lighting and setup multi-pass rendering in preparation for the second part, where you'll learn how to composite the 3D elements into the original background plate using After Effects, and modify the individual passes to achieve a high level of realism.Read More…
  • 3D & Motion Graphics
    Visual Effects
    "Create and Composite Animated Bullet Shell Casings with C4D & AE: AE Part"Aetuts retina bullet shells
    In this two part tutorial, you'll learn how to create a cool shell casing animation using Illustrator, Cinema 4D and After Effects. You'll want to start over at Cgtuts+ to see how to model a simple bullet shell casing using splines, match a 3D scene to a background plate, and use dynamics to animate multiple shell casings falling into the scene. You'll then add lighting and setup multi-pass rendering in preparation for compositing in this part.Read More…
  • 3D & Motion Graphics
    Maya
    Comparing Indirect Lighting Systems in MayaMaya indirect lighting systems retina
    In this tutorial you'll learn how to use three indirect lighting systems in Maya; Global Illumination, Final Gathering and Irradiance Particles. You'll learn how to solve common problems and reduce rendering times while creating high quality images. At the end of this tutorial, you will have gained enough experience to decide which of these three indirect lighting systems is the most convenient and useful for your own scenes and situations.Read More…
  • 3D & Motion Graphics
    Cinema 4D
    Creating Realistic Water Surfaces in Cinema 4D with Hot4DC4d ocean retina
    In this tutorial, Stefan Surmabojov will introduce you to Hot4D. A very cool free plugin for Cinema 4D version R14, that easily generates realistic procedural water surfaces in only a few steps. With its simple, yet powerful controls, it's capable of creating amazing and truly convincing results.Read More…
  • 3D & Motion Graphics
    Maya
    Integrating CG Glass & Live Action Footage in MayaMaya refraction retina
    In this tutorial we will set up a scene in Maya that allows us to integrate CG elements that will reflect and refract the live action footage using projections, textures and a HDR panorama. It will also cover caustics and breaking up our scene into various render passes for later compositing in Nuke over at Aetuts+.Read More…