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In this new two part tutorial from Frederik Steinmetz, you'll learn how to create a truly unique fish swarm animation using Blender. Frederik will guide you through the entire process of Modeling, Texturing, Rigging and Animating a realistic school of mackerels. You'll then learn how to create a spiraling, tornado like effect for the swarm using particles.
In part two (coming soon) Frederik will follow up by taking you through the rendering and compositing stages, using both Blender's internal rendering engine and the Cycles engine. Click through to get started!
Additional Files/ Plugins:
Note: click the 'Monitor' icon to view tutorial in full-screen HD.