Create A 3D Anaglyphic Render In Maya 2012
What is 3d-anaglyph? Anaglyph images are used to provide a stereoscopic 3D effect, when viewed with glasses where the two lenses are different (usually chromatically opposite) colors, such as red and cyan. Images are made up of two color layers, superimposed, but offset with respect to each other to produce a depth effect. So in this tutorial we will learn how to make a realistic 3D-Anaglyphic render in Maya 2012.
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Quick Guide for 3D-Anaglyph
What is 3d-anaglyph?
Anaglyph images are used to provide a stereoscopic 3D effect, when viewed with glasses where the two lenses are different (usually chromatically opposite) colors, such as red and cyan. Images are made up of two color layers, superimposed, but offset with respect to each other to produce a depth effect. Usually the main subject is in the center, while the foreground and background are shifted laterally in opposite directions. The picture contains two differently filtered colored images, one for each eye. When viewed through the "color coded" "anaglyph glasses", they reveal an integrated stereoscopic image. The visual cortex of the brain fuses this into perception of a three dimensional scene or composition.
How 3d-anaglyph works?
Viewing anaglyphs through appropriately colored glasses results in each eye seeing a slightly different picture. In a red-blue anaglyph, for instance, the eye covered by the red filter sees the red parts of the image as "white", and the blue parts as "black" (with the brain providing some adaption for color); the eye covered by the blue filter perceives the opposite effect. True white or true black areas are perceived the same by each eye. The brain blends together the image it receives from each eye, and interprets the differences as being the result of different distances. This creates a normal stereograph image without requiring the viewer to cross his or her eyes.
How to view a Stereoscopic Image?
A pair of eyeglasses with two filters of the same colors, once used on the cameras (or now simulated by image processing software manipulations) is worn by the viewer. In the case above, the red lens over the left eye allows only the red part of the anaglyph image through to that eye, while the cyan (blue/green) lens over the right eye allows only the blue and green parts of the image through to that eye. Portions of the image that are red will appear dark through the cyan filter, while portions of colors composed only of green and blue will appear dark through the red filter. Each eye therefore sees only the perspective it is supposed to see.
That's all folks.