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In this Basix tutorial, we will be looking at beginner methods of modeling an object in 3ds Max. First, we will touch quickly on the subjects of viewport navigation and primitive creation, and then look deeper into editing meshes using a few of the most commonly used poly modeling tools.
Additional Files/ Plugins:
- Download the Reference Materials for this tutorial
- Download 3ds Max Hotkey List
Note: click the 'Monitor' icon to view tutorial in full-screen HD.