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A Look at the Different Ways to Overshoot Motion

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Overshooting is an animation principle which helps not only to bring life to your animation, but also realism. Basically, overshooting is when you want to bring a certain object from Point A to Point B, but the object passes Point B, jiggling backwards and forwards in a decaying pattern till it comes to a stop at Point B. We'll look at a few different ways to achieve this in After Effects.


Tutorial

Download Tutorial .mp4

File size: 55.1 MB

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