Today author Shray Khanna wraps up work on his extensive “Next-Gen Armored Car” Premium tutorial series. In the Seventh and final day of the project, Shray will guide you through the process of Lighting the scene, using both standard and Image Based Lighting. Before showing you how to setup and render the final images.
Throughout this 7 part series, Shray covers the complete next-gen pipeline in detail. Starting off with low poly modeling in days 1 & 2, and then moving onto uv mapping, high poly modeling, baking, texture creation and finally lighting and rendering. This series is a must read for any artist interested in video game development and asset creation. Log-in now to get started!
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