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The Complete View-Model Tutorial - Day 3

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This post is part of a series called Creating Assets for Valve's Source Engine.
The Complete View-Model Tutorial - Day 2

Follow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired view-model weapon for use in Valve's Source Engine. In Day 3, Ben shows us how to compile the axe model directly into the source engine. This four part series is a great starting point for any artist interested in game development or creating their own mods!


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Note: click the 'Monitor' icon to view tutorial in full-screen HD.

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