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3D Building Fragmentation and Compositing - Part 1

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We're going to recreate the original camera from a shaky camcorder shot and make a building to line up with the one in the source plate. Using thinking particles and volume breaker to simulate it collapsing, we'll camera map it and export the sequence for the 2nd part of this tutorial where we'll integrate our render.


Tutorial

Download Tutorial .mp4

File size: 547.9 MB

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