Follow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired view-model weapon for use in Valve's Source Engine. In Day 1, Ben will start the project off by modeling and Uvmapping an Axe for a TF2 character in 3D Studio Max. This four part series is a great starting point for any artist interested in game development or creating their own mods. Let's get started!
Additional Files/ Plugins:
- Download GCFScape
- Download SMD Importer, Exporter
- Download MDLDecompiler
- Download the 3dsMax VTF Plugin
- Download the Photoshop VTF Plugin
Note: click the 'Monitor' icon to view tutorial in full-screen HD.
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