Cgtuts+ Workshop #1 Fake iPhone Commercial
We're kicking off a new weekly community project where we'll be posting a render or animation created by a member of the Cgtuts+ community, and asking you to provide feedback and constructive criticism on their work. It’s a great way to learn more about the intricacies of computer graphics, express your viewpoint, and have your own content critiqued by your fellow artists!
Quick Ground Rules
1. Be nice! We’ve deliberately chosen work that isn’t perfect, so please be constructive with any criticism.
2. Feel free to offer any type of advice on – Modeling, Texturing, Materials, Lighting, Animation, Rendering, Composition, etc.
3. You can also link to another video or render that you feel offers a great example of this type of content done exceptionally well.
So let's get to it, here's our first candidate for critique, created by Charlie Mueller!
Fake iPhone Commercial
A Little Background
I knew what I wanted the project to be but had a non-existent knowledge of how to get there.
Since this is really my first go with animation I would like to see every aspect of the design critiqued. The funny story about this is that I rendered it on my home computer for around 5 days non-stop. At one point my CPU fan started buzzing so I shut down and cleaned out all dust from my hardware only to have the computer not supply power to any peripherals after. One heart attack later I found the problem was a slightly loose wire, so I cleaned my pants and vowed to never clean my CPU with a Swiffer sweeper ever again.
The whole reason I created this artwork was to challenge myself to learn 3ds max. I knew what I wanted the project to be but had a non-existent knowledge of how to get there. Thanks to the online tutorials provided by CGtuts I was able to learn the techniques and pro tips necessary to make this animation a reality.
You can check out more of Charlie's work at: CharlieMueller.com
Please let us know what you think in the comments – how would you have approached this project or done things differently? Any thoughts on how it could be improved or taken to the next level. Chime in below!
The most constructive and helpful comments will be featured on the site. Interested in submitting your own video or 3D render? You can do so here! and have your work featured in a future Cgtuts+ Workshop!