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An Intro to Valve's Source SDK - Part 2

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This post is part of a series called An Intro to Valve's Source SDK.
An Intro to Valve's Source SDK - Part 1
An Intro to Valve's Source SDK - Part 3

In the second part of this multi-part tutorial, Ben Henry continues to walk us through the incredibly popular 'Source SDK' from Valve. After part one's look at the basics, today's tutorial takes a look at how to add textures to your level. Valve's software is widely-regarded as some of the greatest on the planet, and the Source SDK is no exception! Let's take a look...


Note: click the 'Monitor' icon to view tutorial in full-screen HD.


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