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  • 3D Models
    Modelling & Rigging a Cartoon Parrot in Maya: Part 8Untitled 1%20copy
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    In this tutorial, in the series, I’ll you how to edit the maps for the distribution of fur on the parrot's body.Read More…
  • Cinema 4D
    Mapping DEM Data in Cinema 4DMapping%20tutorial%20preview
    23 shares
    Create 3d geometry from USGS DEM data in Cinema 4D. Overlay the landmark model with a high resolution contour map to create a dynamic 3d map.Read More…
  • News
    Apply to Be the Next Tuts+ Course Producer (Audio/Video Production)!Audioforvideo
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    We’re looking for a new Course Producer to help instructors produce top-quality video and audio for their Tuts+ courses. Find out more about this exciting job opportunity, and learn how to apply.Read More…
  • 3D
    Modelling & Rigging a Cartoon Parrot in Maya: Part 7Dfg
    65 shares
    In this part of the tutorial, I’ll show you how to do 3D painting and create Bald map for applying fur on the distinguished parts of the parrot body mesh.Read More…
  • Adobe After Effects
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    43 shares
    In this tutorial, I’ll show you how to animate a clock hands in After Effects with the help of simple expressions. This tutorial builds on the tutorial: Creating An Animated Clock In 3ds Max Using Expressions & Custom Attributes.Read More…
  • 3D Models
    Modelling & Rigging a Cartoon Parrot in Maya: Part 6Preview
    58 shares
    In this part six of this series of tutorials, I will show you how to create the eyes in Maya and the eye ball texture in Photoshop. Read More…
  • News
    Tuts+ Survey Prize WinnersTuts 2014 survey
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    We've made our way through all of your fantastic responses and we're ready to announce the 2014 Survey Prize Winners!Read More…
  • 3D
    Modelling & Rigging a Cartoon Parrot in Maya: Part 5Dfg
    67 shares
    In part five of this series of tutorials, I’ll show you how to export UVs map and create texture art in Photoshop. Read More…
  • 3D Studio Max
    Real Time Rendering With Marmoset ToolbagAsd
    59 shares
    This tutorial is about capturing a beautiful real time render of your game art ready asset. This tutorial is a follow up tutorial of 'Create a Game Ready Fire Extinguisher with 3D Studio Max' series. In the previous tutorial, I showed you how to model and texture a low poly fire extinguisher. In this part, you will learn the working interface of the Marmoset Toolbag. Read More…
  • 3D Studio Max
    Breaking Objects With MassFx in 3ds MaxThumbnail
    66 shares
    In this tutorial I'll show you how to break objects in 3ds Max using its default dynamics tool MassFx. Read More…
  • Adobe After Effects
    Quick Tip: Easy Way to Add Christmas Lights to a SceneChristmas%20lights%20thumbnail
    64 shares
    In this Quick-Tip I will show you an alternative way to create realistic Christmas lights on buildings in footage and photos using Adobe After Effects.Read More…
  • Modeling
    Modelling & Rigging a Cartoon Parrot in Maya: Part 4Untitled 1%20copy%20copy
    16 shares
    In this part of the tutorial, I'll show you how to generate and export displacement, bump, colour and normal maps and making material shades in Maya for texturing. Read More…
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