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  • Maya
    Modelling & Rigging a Cartoon Parrot in Maya: Part 3Asd
    53 shares
    In this part of the tutorial, I’ll demonstrate sculpting and painting in ZBrush. ZBrush is a very reliable application for real time sculpting and texturing. I’ll show you how to enhance the overall looks of the parrot in ZBrush.Read More…
  • Adobe After Effects
    Quick Tip: How to Create Dynamic Backgrounds With After EffectsBackground thumbnail
    73 shares
    In this Quick-Tip I will show you how to create some dynamic backgrounds by using the effect CC RepeTile, Fractal Noise, & using resources from a website such as subtlepatterns.comRead More…
  • 3D
    Creating Realistic Clouds in Autodesk 3ds Max Using Particle Flow and AfterBurnTumbnail
    76 shares
    AfterBurn is a great volumetric plugin for Autodesk 3ds Max. In this tutorial, I'll show you how to use AfterBurn, along with Particle Flow, to create a realistic puffy cloud scene. I'll finish by doing some compositing in Adobe After Effects to make the result look even better. Read More…
  • 3D
    Mythical Character Creation in Modo: Part 6Hern 6 ico
    21 shares
    In this part of the Mythical Character Creation series, you'll learn how to crate skeleton, bind mesh to it, paint weight maps to adjust range of influence of individual joints, use actors and pose tool to pose character, light and render final image.Read More…
  • News
    Students Save 75% on a Yearly Tuts+ SubscriptionFixedprofileimage
    369 shares
    You have until September 30th to grab an annual student subscription at our special price of just $45! Thanks to our friends at PayPal, we’re pleased to bring you this fantastic discount on a Tuts+ Subscription.Read More…
  • News
    Trial a 14 Day Tuts+ Subscription for FreePreview
    496 shares
    Interested in furthering your education with video courses on code, design, photography, and web design? Get started today with our 14 day free trial!Read More…
  • 3D
    Making a Barbed Wire Scene in 3ds MaxPre
    17 shares
    In this tutorial, I'll be showing you how to create a barbed wire structure in 3ds Max with using Modifiers only.Read More…
  • 3D
    Modelling & Rigging a Cartoon Parrot in Maya: Part 2Thumb
    4 shares
    In this part of the tutorial, I will show you how to model the eye, tongue, throat and feathers of a parrot. I will then proceed to unwrap the model for texturing. Read More…
  • Modeling
    Environment Creation in Cinema 4D: Part 8C4d environment creation part3 retina
    3 shares
    In our continuing series, learn how to create a detailed environment from scratch in this series from Moises Perez.Read More…
  • Modeling
    Environment Creation in Cinema 4D: Part 7C4d environment creation part7 retina
    19 shares
    Continuing the series, learn how to create a detailed environment from scratch in this series from Moises Perez.Read More…
  • 3D
    Complete Human Character Rig In 3D Studio Max, Part 4 Hand & Finger Controls3d and motion graphics
    23 shares
    Today we’re bringing you the fourth part of Soni Kumari’s exceptional Human Rigging tutorial series for 3D Studio Max. In this lesson, you’ll learn how to construct the necessary controls and constraints for the character's hands and fingers!Read More…
  • rendering
    Three Ways to Generate Ambient Occlusion in 3ds MaxSd
    33 shares
    Learn three different ways of generating Ambient Occlusion passes in 3ds Max with Uriel Deveaud.Read More…
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